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This was intentional and is meant to create a baseline for each clan that can be re-interpreted or modified for whatever era of play the game is taking place in.Originally I was going to review the history of the game to date, but when I was reading it over it felt a little catty.I like to review in almost an editorial format, but when I was looking over the history of Legend of the Five rings there are things going on that will not make sense to most players and GMs, politics that have had nothing to do with Rokugan society.
The more I rolled this in my head the more I wanted to focus on this edition as a stand out from the past. The long time fans remember their roots, the newer fans will likely be entirely content with this editions products and will rarely, if ever, reach to the past. I am sure that the finer points of the game will be debated over and over again in the forums, so I will leave it to the fine folks there to argue over these issues. The cover is dark, with the Legend of the Five Rings logo on the left and a Katana on the right. Red Kanji characters are in the background and the sword reflects the hard look of a samurai. I like this look much more than the third edition eras designs. It feels very sturdy and cover is a little soft to the touch. I worry a little that over time the edges will get compressed, but the overall package seems very sturdy and well constructed. The interior covers are a very nice map of the empire with notes to be applied to a key that consists of the bulk of a chapter later in the book. The art throughout the book is very nice, and is very evocative. Each major chapter is referred to as a Book and named after one of the five titular elements: Air, Earth, Fire, Water and Void. We then have an introduction with the usual What is Role-playing fare. If this is your first visit to Legend of the Five Rings then you want to read this over, if you are returning you want to read this over. Its a good overview of the book to come and it highlights some of the key changes from previous editions. This is now relegated to proper training and school techniques. Good stuff to take a peek at if youre playing any previous edition. I hope that they start putting out campaign books about some of the recent eras so we can get more details on the events, but thats more of personal wish because I like the lore. This is immediately followed by an overview of the land and culture of Rokugan; its practices, its traditions, how the samurai society functions. Legend Of The Five Rings Rpg Character Code Of BushidoIt also discusses what is important to Samurai life, things like the code of Bushido and how Face works. This is followed up with an overview of the Great Clans: the Crab, the Crane, the Dragon, the Lion, the Mantis, the Phoenix, the Scorpion, and the Unicorn. Great care has been taken to ensure that each clan is presented in theme and with as little current events as they can get away with.
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